domingo, 30 de dezembro de 2007

From Marcus Brittain

Dear Colleagues,

I am pleased to inform you that ARCHAEOLOGY AND THE MEDIA,
edited by Timothy Clack and Marcus Brittain, has recently been
published (Left Coast Press, 2007, Hardback 978-1-59874-233-6,
Paperback 978-1-59874-234-3). Under 5 different themes, its contents are:

Preface Chapter 1. "Introduction: Archaeology and the Media", by Marcus
Brittain & Timothy Clack (pp. 11-65)

PART I. Archaeology's Reception of the Media Chapter 2. "An Archaeological
Fashion Show: How Archaeologists Dress and How they are Portrayed in the
Media", by Cornelius Holtorf (pp.69-88) Chapter 3. "Not Archaeology and the
Media", by Peter Fowler (pp.89-107)

PART II. Translating Archaeological Narratives Chapter 4. "A Short History
of Archaeological Communication", by Karol Kulik (pp. 111-124) Chapter 5.
"In the Camera's Lens: An Interview with Brian Fagan and Francis Pryor", by
Marcus Brittain and Timothy Clack (pp. 125-134) Chapter 6. "Darkness
Disseminated: Lennart Larsen's Images as Photojournalism, Pop Archaeology,
and Works of Art", by Christine Finn (pp. 135-150)

PART III. Has the Media Changed Archaeology? Chapter 7. "Archaeology and
the German Press", by Marion Benz and Anna Katrien Liedmeier (pp. 153-174)
Chapter 8. "Great War, Great Story: A Personal View of Media and Great War
Archaeology", by Jon Price (pp. 175-184)

PART IV. Visual Archaeology Chapter 9. "Screening Biases: Archaeology,
Television, and the Banal", by Timothy Taylor (pp. 187-200) Chapter 10. "
'Worldwonders' and 'Wonderworlds': A Festival of Archaeological Film", by
Tom Stern (pp. 201-220) Chapter 11. "Faking It: Why the Truth is so
Important for TV Archaeology", by Angela Piccini (pp. 221-236) Chapter 12.
"The Iconography of Exhumation: Representations of Mass Graves from the
Spanish Civil War", by Layla Renshaw (pp. 237-251)

PART V. Archaeology, the Media, and the Digital Future Chapter 13. "The
Past as Playground: The Ancient World in Video Game Representation", By
Andrew Gardner (pp. 255-272) Chapter 14. "Digital Media, Agile Design, and
the Politics of Archaeological Authorship", by Michael Shanks (pp. 273-289)

Index


From back cover:

"Archaeology fascinates the public. As a result, archaeologists deal with
media and media issues much more regularly than colleagues in other
academic disciplines. Archaeologists need mass media to communicate their
research to the public who read, support and, ultimately, fund their work.
Media logic has often coloured how archaeologists do that work and report
their findings. In this volume, a group of distinguished archaeologists,
many with media-backgrounds, address the wide range of questions in this
intersection of fields. They explore the crucial question: what are the
long-term implications of the increasing exposure through - and reliance
upon - media forms for the practice of archaeology? An array of media forms
are covered including television, film, photography, the popular press,
art, video games, radio and digital media. The volume will be of interest
to public archaeologists, public historians, communication researchers, and
their students."

Sincerely,
Marcus Brittain

***************************
Cambridge Archaeological Unit,
Department of Archaeology,
University of Cambridge,
Downing Street,
Cambridge,
CB2 3DZ

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